1. Close all windows and the moonroof (if equipped) 2. Turn the push-button ignition switch to the "OFF" position.
3. Open the doors and get out of the vehicle.
4. Make sure that the engine hood is locked.
5. Close all doors and the rear gate.


Security indicator light (type A)

Security indicator light (type B)
6. Carry the access key and touch the door lock sensor. All doors (including the rear gate) will lock, an electronic chirp will sound once, the hazard warning flashers will flash once, and the security indicator light will start flashing rapidly. After rapid flashing for 30 seconds (standby time), the security indicator light will then flash slowly (twice approximately every 2 seconds), indicating that the system has been armed for surveillance.
If any of the doors or the rear gate is not fully closed, an electronic chirp sounds five times, the hazard warning flashers flash five times to alert you that the doors (or the rear gate) are not properly closed.
When you close the door, the system will automatically arm and doors will automatically lock.
To arm the system using power door locking switches
Disarming the systemTwo separate circuits
Your vehicle has two separate circuit
brake systems. Each circuit works diagonally
across the vehicle. If one circuit of
the brake system should fail, the other half
of the system still works. If one circuit fails,
the brake pedal will go down much closer
to the floor than usual and you will n ...
Note
VEHICLE DYNAMICS CONTROL (VDC) > Vehicle Dynamics Control SystemNOTEFor operation procedures of each component of the vehicle dynamics control system, refer to the respective section.• VDC control module & hydraulic control unit (VDCCM&H/U): VDC Control Module and Hydraulic Control ...
Control screen and audio panel
Select to display the audio source
selection screen.
Select to display the play mode
currently selected. Refer to "Select
play mode"
Select to display as a list (for the
models with AVRCP Ver. 1.4 or higher).
The track pauses when touched during
playback and plays when touched ...